
一 | 8 月 25 日消息,近日有消息称,腾讯互动娱乐事业群(IEG)正在重组 AI 游戏部门,将 IEG CROS(腾讯游戏技术中台)旗下的 ARC Lab 与游戏 AI 引擎部整合,并规划扩大至 400-500 人,目标是探索 AI 原生游戏。

二 | (ECNS)-- Chinese and Kyrgyz archaeologists have completed their first joint field season at the Shurabashat Ancient City Ruins in southern Kyrgyzstan, mapping a walled settlement complex that may date back more than 2,000 years. Covering 1.3 square kilometers, the site includes several east-west-aligned city sites with walls, gates and corner towers. Surveys uncovered remains of high platform buildings and cultural deposits showing long-term human activity. The team used ground surveys, RTK technology, probe shafts, UAV aerial mapping and profile cleaning. Researchers said cooperation will continue in urban layout studies, excavation of key buildings, multidisciplinary research and digital site protection. (By Helen Mo, intern Xu Wenda)
。据贝壳财经报道,针对 IEG 重组 AI 游戏部门一事,腾讯相关人士回应称,该报道内容存在大量失实,所谓“成立新部门”系误读。注意到,上述相关人士还表示,游戏技术公线本就设有游戏 AI 引擎部,长期对外招募 AI 专业人才。该部门聚焦游戏研运管线的 AI 提效与玩法创新,旨在为游戏项目提供可复用的技术能力和解决方案。
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